Nachbereitung zum Vortrag
Metropolis, Fritz Lang, 1927
![](_media/Metropolis3.jpg)
Play
Future Shock, Apple Computer, 1988, 12 Min.
![Future Shock: gestures](../../../uni/asi/_media/Apple88_1.jpg)
![Future Shock: gestures](../../../uni/asi/_media/Apple88_2.jpg)
![](_media/FoxP2slide4.png)
Starfire, Sun Microsystems, 1995, 14 Min.
spielt im Jahre 2004
![](_media/Starfire2.jpg)
![](_media/Starfire4.jpg)
![](_media/Starfire6.jpg)
Was ist heute Wirklichkeit? Was nicht?
- Video Conference, Communication
- Low-Latency Collaboration
- Agent-based Internet Browser
- Ubiquitous Computing
- Julie’s Screen Hardware and Content
- ”Intelligent“ Layout Engine
- Gestures
- Remote Meetings
- Casual Scanning
- Casual Moving-Image Capture
- Casual 3D Texture Mapping
- System’s Awareness of Julie
- Sun Pad
Das Buch zum Film: Tog on Software Design. Addison-Wesley, Reading, MA, 1996 amazon.de
Disclosure / Enthüllung, Barry Levinson, USA 1994
Michael Crichton, 1994 (Buch)
![](_media/Disclosure2.jpg)
spielt im Jahre 2054
![](_media/MinorityReport2.jpg)
Forget the keyboard and mouse and forget voice interaction, because we've been seeing that in science fiction for at least 30 years and everyone is used to it. – Steven Spielberg, 1999
Vision videos should predict the future, but also drive it. – Bruce Tognazzini, 2004
à propos
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By Matthias Müller-Prove. Erstellt: 18.2.2006, Geändert:
1/2/23