Site Index

A

Adobe
CV: Adobe GoLive
Adobe GoLive’s Point & Shoot
Kai's Power Tips & Tricks for Adobe Photoshop
Apple
Apple Lisa
Future Shock
Aufmerksam für das Gewöhnliche

B

Blogs
app design critique
medium@mprove
metascript
Musings & Ponderings
Raum Schiff Erde
Scheeßel HHuHB
virtual UX /discontinued
Webdiary /discontinued
Buchveröffentlichungen
Bill Buxton
On Being Human in a Digital Age (CHI 2008)
Bill Buxton: Designing in the Wild (IDSC 2008)

C

Robert Cailliau
Weblog: Dabblings on the Web
Weblog: Ever wanted to know why the original W3C logo is green?
Weblog: The last page of the Internet
Correspondence with Robert Cailliau: The Web and UI

Chronoscope Hamburg

Allan Cooper
The Inmates are Running the Asylum – quotes and notes

D

DIN SPEC 91328: Ressourcenschonende Anwendung von Methoden und Werkzeugen zur menschenzentrierten Gestaltung gebrauchstauglicher interaktiver IT-Systeme

E

Douglas Engelbart
A Chat with Doug Engelbart at reboot7
A Tribute to Doug Engelbart
Expectation Design

F

Fitts’ Law

G

Go
Lebende Blöcke beim Go
Graphical User Interfaces
Vision and Reality of Hypertext and Graphical User Interfaces
Historical overview
The Interface of Kai Krause’s Software
GUI Bloopers
Adobe GoLive’s Point & Shoot
Fitts’ Law
GoLive CyberStudio

H

Hamburg
HIForum
mediarunde
User Experience Roundtable Hamburg
Veranstaltungstipps für Hamburg (special events in Hamburg)
History
Eine kurze Geschichte der Software-Ergonomie (A Short History of Software Ergonomics)
Vision and Reality of Hypertext and Graphical User Interfaces
Historical overview of hypertext
Historical overview of graphical user interfaces
Hypertext
Vision and Reality of Hypertext and Graphical User Interfaces
Historical overview
Hypertext-Visualisierungstechniken im Web
Ted Nelson
Web

I

Immersion
Innovation
Innovation Design
Interaction Design
Interaktionsdesign in der Software- und Web-Entwicklung
iPad
24 Top iPad Apps
Playing the Hang on iPad

J

Jeff Johnson
GUI Bloopers
Correspondence with Jeff Johnson

K

Alan Kay
Bibliography
FLEX– A flexible extendable language (1968)
The Reactive Engine (1969)
A Personal Computer for Children of All Ages (1972)
Correspondence with Alan Kay
Kempelen Prize 2005
Kai Krause
Kai's Power Tips & Tricks for Adobe Photoshop
The Interface of Kai Krause’s Software
MetaFriends

L

Learning
Living Place (photos) der HAW

M

Management
Mind the Gap! Software Engineers and Interaction Architects
Usability im Unternehmen (Usability in large companies)
The Inmates are running the Asylum
The Maryland Way
Maps
Mapping ACM Germany
Mapping IxDA Europe
Mapping IxD Education
Hermann Maurer
Der grosse Bruder wird nun wirklich ernst: Google und mehr…, 2009
Hyper-G/HyperWave
Technical Dreams and Nightmares, 2005
Marshall McLuhan
Matthias Müller-Prove
Contact Information
CV – timeline
Conference
Affiliations
Diploma: Vision and Reality of Hypertext and Graphical User Interfaces
mprove art gallery

N

Ted Nelson
Bibliography and Videos
Dream Machines
Dream Machines: How to learn anything
Xanalogical Structure, Needed Now More than Ever: Parallel Documents, Deep Links to Content, Deep Versioning and Deep Re-Use
Correspondence with Ted Nelson
Weblog: The last page of the Internet

O

OpenOffice.org
Open Source
CV: StarOffice/OpenOffice.org
User Experience Panel at OOoCon03Audio
Professional Usability in Open Source Projects: GNOME, OpenOffice.org, NetBeans
Requirements Engineering im Spannungsfeld von Individual- und Produktsoftware (Requirements engineering from proprietary to standard software)
Collaboration Media for OOo’s UX Project
User Experience for OpenOffice.org
Community Experience at OpenOffice.org
Inhouse und Open Source Projekte – Usability verankern und Synergien nutzen
On-Site Requirements Engineering for OpenOffice.org
OpenOffice.org User Experience Blog

P

Papers
Patterns
mprove’s patterns
Adobe GoLive’s Point & Shoot
Poster
Designing the User Experience, upa
Eine kurze Geschichte der Software-Ergonomie – Pioniertaten der Mensch-Computer Interaktion
Visualizaton Methods – Maps and Periodic Tables
Powerpoint. Präsentieren in Wissenschaft und Forschung
Powerpoint. Macht und Einfluss eines Präsentationsprogramms

Q

Quotomat

R

Raum Schiff Erde
Launching #RSE13
Jef Raskin
A nearly one page summary of design rules
The Humane Interface (book review)
In Memoriam
reboot
reboot 7
reboot 8
reboot 9
reboot 11
Republished articles
Requirements Engineering
Requirements- und Usability-Engineering für Standard-Software: Beispiel StarOffice / OpenOffice.org, Mensch und Computer 2004
User Experience und Requirements-Engineering für Software-Projekte, IM (3)2005
Requirements-Engineering im Spannungsfeld von Individual- und Produktsoftware, i-com (3)2005
Resources
User Experience Roundtable Hamburg

S

Serendipity
Slideware. Kommunikationsmedium zwischen Redner und Publikum
StarOffice
Sun Microsystems
CV: StarOffice/OpenOffice.org
User Experience Panel at OOoCon03Audio
Professional Usability in Open Source Projects: GNOME, OpenOffice.org, NetBeans
Requirements Engineering im Spannungsfeld von Individual- und Produktsoftware (Requirements engineering from proprietary to standard software)
Collaboration Media for OOo’s UX Project
User Experience for OpenOffice.org
Community Experience at OpenOffice.org
Inhouse und Open Source Projekte – Usability verankern und Synergien nutzen
On-Site Requirements Engineering for OpenOffice.org
OpenOffice.org User Experience Blog
User Experience at Sun Microsystems
Scrolling
Social Computing
A Social Software Pattern Language
Ivan Sutherland
Sketchpad
An Evening with Ivan Sutherland, Oct 2005
On Leadership, 2006
The Art of Engineering and the Engineering of Art, Hyperkult XX

T

Tagging
Tag cloud for mprove.de
TEDxHamburg
Twitter feed and favorites
Bruce Tognazzini
Starfire
Adobe GoLive’s Point & Shoot
User Experience 2004, Amsterdam
Intuition Quiz

U

upa (usability professionals’ association) / uxpa (user experience professionals’ association)
Poster: Designing the User Experience
Usability Roundtable Hamburg
Urban Interventions
Urban Interventions – 404 für Deggendorf
Usability
Metriken (Metrics)
Qualitatives und Quantitatives Usability Testing – ein Hybrider Ansatz (Qualitative and quantitative usability testing – a hybrid approach)
User Experience Forum
User Experience Roundtable Hamburg

V

Videos
Video Visions of the Future – A Critical Review, CHI 2004
Videothek
Videothek von Horst Oberquelle

W

Web
Webcasts
Weblog
Web Usability Guidelines by Jakob Nielsen
Jospeph Weizenbaum
Weizenbaum. Rebel at Work
Social and political impact of the long term history of computing at MEDICHI 2007
Eric Wenger
U&I software
mprove art gallery
Wireframes im Interaktionsdesign 2011, 2012
Welt des Digitalen Wissens
Dr. Gerhard Wohland
Kulturbeobachtung – ein Element dynamikrobuster Höchstleistung

X

Xanadu
Xanalogical Structure, Needed Now More than Ever: Parallel Documents, Deep Links to Content, Deep Versioning and Deep Re-Use

Y/Z