interface culture @mprove
Digital technology has become part of our human culture like reading and writing. As we are in the midst of the revolution, my aim is to understand, comment and drive the shift. Computer and information science is – more than ever – a social science. We develop systems for people. Therefore, we are responsible for the consequences on our culture. This is what it means to be a human computer interactivist.

Vom Persönlichen Computer zum Sozialen Medium. Paradigmenwechsel der Mensch-Computer-Interaktion. Kapitel 5 aus Mensch-Computer-Interface. Zur Geschichte und Zukunft der Computerbedienung, transcript 2008

Design for Good or Evil /WUD 2018
- Hermann Maurer: Technological Dreams & Nightmares /2005
- Joseph Weizenbaum: Social and political impact of the long term history of computing /2007
HyperKult

Back to Childhood – Infantilisation of UI Design, HyperKult 2011 | Paper

Hyper-Chronoskop /HyperKult 2015
Information – Knowledge – Media
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Social Informatics – Von Menschen, Maschinen und Medien /2009
Welt des Digitalen Wissens /2011

Modell und Anwendungsperspektive des Social Tagging, Waxmann 2008
- Taxonomien und Folksonomien – Tagging als neues HCI-Element /2008, 2007, 2006
- Information Plumbing /2009
Beyond HyperLocal /2015
- The Medium is the Massage – Marshall McLuhan
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under review ––––
Joseph Weizenbaum: Social and political impact of the long term history of computing /2007
- Rebel at Work /2007
Hermann Maurer: Technological Dreams & Nightmares /2005

Raum Schiff Erde – congress for digital philosophy, interaction design, and net culture ::
Blaue Murmel / Spaceship Earth. Keynote zum RSE10
Ordnung und Chaos. Keynote zum RSE11
Don't Panic. Opening RSE15
Bill Buxton on Being Human in a Digital Age /2008
Social Enterprise Tools. Beispiel Sun. /2009
My Virtual Identity /2010

