Innovation is a term that is overused but not very well understood. In my opinion, you can neither do innovation nor be innovative. But there might be some behavioral patterns that foster innovative products. Yet, these pattern need to be discovered.
First and foremost, there is a distinction between invention and innovation. Inventions are something new. In addition, innovation is something new which is successful in the market.
On this page I would like to collect a few resources, that shed light into the ideas of innovation.
- Serendipity
- Ivan Sutherland on the lucky knight Sir Endipity: The Art of Engineering and the Engineering of Art – check at 1:11:20
- Christopher Alexander on Communal Eating (A Pattern Language #147)
- Sarah Kaplan: diversity is not sufficient. Deep knowledge is significant for innovative brainstorming
- Research Lab Culture
- Alan Kay: 5 Steps To Re-create Xerox PARC's Design Magic (From The Guy Who Helped Make It)
- –––––: What made Xerox PARC special? Who else today is like them?
- –––––: What did ARPA-IPTO / PARC learn about how to do good problem-finding?
- Adele Goldberg & Dan Ingalls: Computer History Museum Live: Making Smalltalk
- Ben Shneiderman: Supporting the Process of Innovation – The Maryland Way
- Mike Gadsby: Do Innovation Labs Live Up to the Hype? UXBooth 9/15
- Kai Krause 2005 /via: "Innovation braucht besondere Lebensbedingungen. Aber kaum jemand scheint sich die Zeit und die Muße dafür nehmen zu wollen, diese zu kreieren."
- Carrot Theory of Innovation
- Ivan Sutherland (once again) on the Carrot Theory of Innovation: An Evening with Ivan Sutherland: »Research and Fun« at the Computer History Museum, 2005 – look for 'carrot' in the transcript
- Corporate Culture
- Prof. Peter Kruse über Kreativität und Firmenkultur
- Andy Bechtolsheim: The Process of Innovation - Stanford Engineering Hero Lecture /2012
Some quotes: The time from invention to innovation… / It is harder to work on innovation in large companies… / It is risky to work on something where the ROI is behind the time horizon / Apple, Google, Amazon's innovation strategy… / Culture of innovation + Attention to Front-end + Avoid the horizon effect + Appropiate risk profile + Focus / All these things have to do with usability and user friendlyness
Nancy Birkhölzer, Reto Wettach (IXDS labs): Designing the tools for New Work /2016
- How to run a successful Innovation Center - Experiences and Best Practices - Open House SAP Potsdam
- Floppologie
- Rainhold Bauer: Gescheiterte Innovationen. Fehlschläge und technologischer Wandel, Campus 2006
- [Paywall] Gut gemeint ist schlecht erfunden, DIE ZEIT 27.05.2004 Nr.23
- The Long Nose of Innovation
- Bill Buxtons Long Nose of Innovation
- Bill Buxton: Designing in the Wild /2008
- Steve Jobs On The Idea Disease
- open source
- Ron Goldman, Richard P. Gabriel: Innovation Happens Elsewhere
- communication paradox
- J. Yellowless Douglas: Something from Nothing: The Paradoxes and Challenges of Communicating Innovation /2014
Now it becomes recursive because I've created this page to share some links with Jenni in preparation for her invited talk at Raum Schiff Erde 2016:
- The pattern of innovation
- Jenni Schwanenberg: Welchem Muster folgt Innovation? /RSE16
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- And a couple of more resources_
- Design Fiction
- Jörg Jelden: Wieso man Produkte entwickelt, die keiner kaufen soll
- e.g.
- Misc
- Predicting the future 7 year ago: Jesse Schell: Visions of the Gamepocalypse, LongNow 7/02010
- Hertje Brodersen: Not So Smart Now: Clumsy Collaboration Creates Dull Services /2017
New Work Anti Patterns
- Chunka Mui: Doug Engelbart’s ABC model of innovation /Forbes 2017
- Apple iPod product development chronology
- Most Innovation Strategies aren’t strategies. Or innovative. Thom Hollis
- From the Known Knowns to the Unknown Unknowns by Elizabeth Merritt, 2021
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Photo: Jenni Schwanenberg
By Matthias Müller-Prove. Created 29-Jan-2016, Modified: 5/28/24